This one is based on a concept doodle from Axel Van Nederkassel https://www.artstation.com/lex182
I started this project to get familiar with unreal 5, i've been saying for years i wanted to learn unreal and this project helped with that.
It was a really fun experience, and although i still know next to zero about all of unreal 5's possibilities, I really liked working with it
The character is absolutely NOT game ready, it is a bazzilion polygons, wanted to see how unreal would deal with that (disturbingly well, even without nanite), and wanted to just focus on getting unreal to give me something perdy.
Hope you like